PlayStation 4-exclusive racer Driveclub has seen a "significant" server update to address online issues that linger after the game's launch earlier this month, developer Evolution Studios announced.
Players should see improvements in Driveclub's competitive multiplayer component starting this week, and leaderboard fixes are also on the way. Many of Driveclub's online features were previously disabled as its developers addressed connectivity issues that cropped up post-launch.
"The issues with server performance were never encountered during the past year, in any of the many rounds of testing prior to launch," a reply from Driveclub's official Facebook account reads. "The servers were actually live for over a week before Oct 7 for reviewers and none of these issues were discovered during that time either.
"The servers hit their absolute limit soon after the midnight launch on Oct 7 [...] and we have been working around the clock every day since, to get more servers online and improve the way that the servers handle social activity between players."
The team is additionally holding back Driveclub's free PlayStation Plus Edition, pending online fixes. "The PS Plus Edition is on hold while this work progresses and we want to get it back on track as quickly as possible, because we want everyone to enjoy the game we've poured our hearts into throughout development," Evolution Studios revealed via Facebook.
[Update: Evolution Studios has issued another Facebook update explaining this week's fixes in detail. "Our diagnostics show the majority of you are now able to get online and racing," the developer states. "Today we also released a server update to optimize multiplayer matchmaking so you will now be matched with more suitable players based on the type of internet connection you have, which means matchmaking should be more reliable. This update will also fix some bugs we had with clubs where some players couldn't join or leave a club."]